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Even with all of the various factions and characters, many missions still end up as glorified fetch quests, which send you halfway across the sprawling map to kill some baddies and collect a Holotape or two. One of Fallout 76’s biggest failings remains the unimaginative nature of its storyline quests. Without hundreds of hours of gameplay and characterization behind it, my decision didn't seem too important, and that’s a real shame. House all offering distinct endings I agonized over that one for days. It’s an approach that Fallout: New Vegas mastered, with the Legion, NCR and Mr. This is something the game has done before, with Wastelanders forcing you to choose between the Settlers and Raiders. Ultimately, you’re unlikely to care too much about what happens to anyone here.Īs I mentioned, Steel Reign attempts to give things a little more weight by making you pick sides. It’s all rather clichéd and I frequently found myself clicking through the dialogue to get to the action.
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And then there are some scientists, who - shock, horror! - attempt to play god with unfortunate consequences. Beyond having some fetching power armor, these mercenaries seem pretty much the same as all the other raiders. Other factions also come into play, including a new raider gang called the Hellcat Mercenaries. Fallout 76 tries hard to give its NPCs a backstory, but it’s not yet at Fallout: New Vegas levels of storytelling. One quest teams you up with Shin, one with Rahmani and a third with Scribe Odessa Valdez, another Brotherhood character who could use a little more fleshing out. In Steel Reign, you’re finally forced to choose between them, with potentially lasting effects.īefore you reach that stage, though, there’s (yet another) super mutant problem to deal with. She's more a politician than a military type - though she’s also handy with a laser rifle. Shin is a thinly drawn soldier who sees violence as the answer to almost everything, whereas Rahmani is a more complex and interesting character. And if sociopathic role-play isn't your bag, pets are coming soon too.Steel Dawn concluded with the Brotherhood of Steel’s two leaders, Paladin Leila Rahmani and Knight Daniel Shin, at each other’s throats.
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As an added bonus, double XP will be offered for the duration.ĭespite Bethesda's less-than-stellar early handling of Fallout 76, the game has remained a constantly fascinating endeavour, in large part thanks to its invested, and remarkably creative community - which, to date, has brought the world the likes of murder churches, math camps, and Deathclaw mazes. The event begins at 5pm UK time tomorrow, 14th May, and runs until Monday, 18th May.
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Those curious to see if Wastelanders has managed to transform Bethesda's initially wonky offering into an experience worth investing in, can do so via Fallout 76's free weekend on Xbox One, PS4, and PC. So extensive were these changes, Wes, on recently revisiting the game, conceded it was now "actually okay". By far its biggest expansion, however, came in the form of April's Wastelanders update, introducing a new main quest line, new locations, new enemies, new weapons, and a new reputation system, plus, of course, the long-awaited addition of NPCs.